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  1. Dr Frank

    Lucario Palace

    Hitmonlee simply jumps up, dodging the ghost's straight-flung electric attack with nimble ease. While in air, he comes down straight at Dusknoir, hoping to catch it off-guard. [Hi Jump Kick]
  2. Dr Frank

    Lucario Palace

    Hitmonlee eyes the Dusknoir at a distance and watches his movements. Very closely. [Mind Reader]
  3. Dr Frank

    Lucario Palace

    Seeing Lopunny act, Hitmonlee uses forms illusory copies of himself [Double Team] and sets out to distract Dusknoir while Lopunny's stuff hits Dusknoir.
  4. Dr Frank

    Lucario Palace

    Going head on wouldn't work, and the room wouldn't give him any advantage either. Hitmonlee tries recovering himself, hoping Lopunny could come up with something to get them out of their predicament.
  5. Dr Frank

    Lucario Palace

    Hitmonlee climbs onto Dragonair [I assume it's still there] and directs it around Dusknoir, trying to keep the large-bellied phantom away from Lopunny and hoping to distract it long enough for Lopunny to do something unnoticed.
  6. Dr Frank

    Lucario Palace

    Hitmonlee looks around the room, examining the masonry and woodwork and trying to find something that can help them here. [Just a few details about the room please, like is it rounded or square? Is there a chandelier, or some other items of interest etc.]
  7. Dr Frank

    Lucario Palace

    Oh damn! Hitmonlee tried to take cover from the rainstorm, but an idea struck him. First using Foresight to locate Dusknoir he quickly casts a glance into Dusknoir's mind to predict his movements (Mind Reader), then leaped towards the lightening and, lashing out a burning kick to absorb the...
  8. Dr Frank

    Lucario Palace

    Confused by its odd behaviour, Hitmonlee climbs onto the back of the Dragonair and tries to steer into into a nearby wall, or preferably the Dusknoir clone.
  9. Dr Frank

    Lucario Palace

    'Wait, maybe if we can find and defeat the Dusknoir, the Dragonair will go away too. Try and find the real Dusknoir and I'll hold off the Dragonair', Hitmonlee says, setting his eye on the Dragonair and giving it his undivided attention, concentrating to deliver the highest level of impact...
  10. Dr Frank

    Lucario Palace

    Oh damn! Oh damn! Oh damn! Oh damn! It's going over and over in Hitmonlee's mind as he motions to Lopunny and jumps on top of Dragonair, trying to kick the back of it's head.
  11. Dr Frank

    Lucario Palace

    [Isn't anything gonna happen on the fourth and final floor?]
  12. Dr Frank

    Lucario Palace

    [That's just strange. Try choosing a Pokemon that is more humanoid. Dragonair is like a lil' worm]
  13. Dr Frank

    Lucario Palace

    Hitmonlee lets out a sigh of relief and gives Lopunny a pleasant smile, you know, if he could actually smile.
  14. Dr Frank

    Lucario Palace

    Hitmonlee kicks himself into the air, hollering at Lopunny to do something, and launching a Jump Kick at the nearest Mismagius.
  15. Dr Frank

    Lucario Palace

    Hitmonlee Rolling Kicks whatever there is to rollling kick. [Or if I'm not confused, Rolling Kicks the Mismagius illusions one at a time]
  16. Dr Frank

    Lucario Palace

    Having been knocked back into his senses, rather literally and painfully, Hitmonlee uses Foresight to make the ghost solid enough to beat up. However the sudden assault of Shadow Balls wrecks his nerves. Seeing them pass and watching Lopunny smash through each Shedinja illusion that have somehow...
  17. Dr Frank

    Lucario Palace

    Hitmonlee stares at Mismagius with drool dripping out of his mouth (what mouth???). As he recovers momenterily he bleakly motions Lopunny to slap him out of this enchantment before his minds reverts back to Mismagius.
  18. Dr Frank

    Lucario Palace

    Hitmonlee proceeds ahead, feeling a little exhausted, and motions for Lopunny to move forward as well.
  19. Dr Frank

    Lucario Palace

    [Okay, that was kinda confusing] As Hitmonlee flew down when Lopunny threw him he didn't recover his wits quickly enough to perform an attack, but managed to land safely. When Lopunny's Bounce knocked the Haunter into Hitmonlee he was ready and gave it a Rolling Kick.
  20. Dr Frank

    Lucario Palace

    Hitmonlee looks at Lopunny, worry etched on his face. "Try charming it, or protect yourself by Bounce" Hitmonlee cries, before distracting the Haunter with a Rolling Kick.
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